~Good Day my peeps,
today, we have a look at the latest slow cooked results for Sorin, Zendikar Planeswalker, as well as catch up with some Planechase news.
Here, the latest from WoTC. If I had any mtg contest prizes, I would offer it to the one reader who comes most close to the second ability, but alas I do not so you will have to settle for the notoriety instead.
Sorin Markov, 3
Planeswalker - Sorin
+2 : Sorin Markov deals 2 damage to target creature or player and you gain 2 life.
-7 : You control target player's next turn
Loyalty : 4
If I had to guess . . .
-3 : You draw two cards and target opponent discards 2 cards.
And now the skinny on the new Planechase game, today we have a look at what to expect if you pick up the Strike Force box.
The "Strike Force" deck enlists creatures with haste and double strike for quick attacks that are sure to leave a nasty mark. Planeswalk to the Academy at Tolaria West to refill your hand, and then use burn spells to finish off your opponents
Academy at Tolaria West
Plane - Dominaria
At the beginning of the end step, if you have no cards in hand, draw 7 cards.
: Whenever you roll , discard your hand.
Whenever a white creature is put into the graveyard from the battlefield, return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever a nonwhite creature is put into the graveyard from the battlefield, return it to its owner's hand at the beginning of the next end step.
: Whenever you roll , creatures can't attack you until a player planeswalks.
Plane - Mirrodin
Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
: Whenever you roll , choose target creature. Each player except that creature's controller puts a token onto the battlefield that's a copy of that creature.
Izzet Steam Maze
Plane - Ravnica
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
: Whenever you roll , instant and sorcery spells you cast this turn cost 3 less to cast.
Plane - Wildfire
At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
: Whenever you roll , Naar Isle deals 3 damage to target player.
Plane - Dominaria
Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the cards mana cost. (Its owner may cast the card from his or her graveyard for its mana cost. Then he or she exiles it.)
: Whenever you roll , take an extra turn after this one.
Plane - Dominaria
All creatures have " : This creature gets +1/+0 until end of turn."
: Whenever you roll , put a 5/5 red Dragon creature token with flying onto the battlefield.
Plane - Kaldheim
Players play with the top card of their libraries revealed.
Spells that share a card type with the top card of a library can't be cast.
: Whenever you roll , target player loses life equal to the number of card in his or her hand
Plane - Kamigawa
All creatures get +1/+1 and have haste.
: Whenever you roll , untap all creatures that attacked this turn. After this main phase there is an additional combat phase followed by an additional main phase.
Plane - Rath
Whenever a source would deal damage, it deals double that damage.
: Whenever you roll , deal 1 damage to target creature or player.
Art is just . . . awesome !